I really like the concept of having to push/pull your 'weapon' (the boulder) but your only mode of protection also having the ability to hurt you! It made for challenging and unique gameplay based on balancing my attention between the enemies and the boulder, which is always a nice treat :D
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I really like the concept of having to push/pull your 'weapon' (the boulder) but your only mode of protection also having the ability to hurt you! It made for challenging and unique gameplay based on balancing my attention between the enemies and the boulder, which is always a nice treat :D
I'm glad you liked it.